On a global scale, the scale of the VR industry has been growing rapidly.By 2021, global VR market scale will reach $75 billion.Just the equipment aspect, by 2021, the Chinese market demand for VR devices may be more than 85 million units, more than 68 million units of the size of the market in the United States.As consumers drive new ideas, and sustained investment in the field, that countries like Britain, South Korea and Australia, also developed some platforms, to VR strategy into government affairs, such as in military field.
Before this, the United States department of defense has been dependent on the scene training, in a so-called "synthetic" environment simulate real battlefield environment, control simulator or incarnation to interact with a computer.Alone is the synthesis of digital training system, will cost $14 billion a year.But with the progress of technology, used for infantry training methods are changing, too.
Because now have can work on mobile devices, and you can also cooperate with VR head of training courses and simulator, and share content based on the cloud, the soldiers can now be anywhere in the world.The simulator can simulate new weapons, the new military strategy, and even can be risky for the soldiers to practice from the plane of skydiving.In addition, the veterans can also immersed in the treatment of environment, to help them deal with the postwar anxiety, or post-traumatic stress disorder and other psychological trauma.
"The United States department of defense are developing the technology of immersion," vice President of samsung's federal government sales transaction Chris Balcik said.The electronic technology company is also developing technology and equipment for military purposes."In our view, virtual reality, augmented reality and mix it in military field has a broad place, has been used as a supplementary means, in the in military training."
There is no doubt that the new technology is a global arms race.According to a 2017 report on artificial intelligence applications in military field, if the us trying to keep up with its rivals, such as China and Russia, the United States need to quickly promote technology innovation.
"The United States army led the revolution, or succumb to have backward status quo," science and analyzing the data of va institutions Govini said in a report.
According to the report, the United States will be able to successfully transformed into military leaders in the field of new technologies, will depend on the us department of defense to realize the speed of the potential of AI and other automation system, and how long it would take to concentrate on these related technologies, such as VR/AR, artificial neural network, computer vision, natural language processing, big data, machine learning, unmanned systems, and robot, and for the application of these technologies on the battlefield find corresponding scenarios.
According to IDC, the United States is still in the field of AI in the country the highest and the figure in 2017 to almost $10 billion level.Report artificially, China is constantly engaged in this field, and benefit from the innovation of the military field.And an interesting phenomenon is that when the United States government hesitated, China has begun to America's entrepreneurial teams invested capital.
Experts said that although the United States has been to introduce artificial intelligence as a defense strategy did some work, but the pentagon did not lead vr/ar/mixed reality such as the development of technology in military field.
"For virtual reality, based on the consumer's business is its development power," Booz Allen Hamilton, the executive vice President of Young Bang said, this is a management and information technology consulting firm in Virginia.According to IDC, in 2018 the United States is spending will reach $6.4 billion in the field of VR, by contrast, the asia-pacific region, including Japan, will invest $5.1 billion, while Europe, the Middle East and Africa will have a total of $3 billion.
Though government investment in the field of virtual reality are gradually increasing, experts said on a large scale in the army before using VR, there are still several challenges to overcome.One of the obstacles is safe enough, you need to ensure that VR equipment to ensure that the military training content protected by the whole.Has been studying government and technology providers need to be how high degree of security to its use in the military.This slow down the VR technology in the application progress in the field of military training.
"For example, you use your own voice to certification, and have already enter your PIN number, use your biometric techniques such as iris recognition, etc., so that you will use the three or four certification means, but is that enough?"Balcik said.
Another challenge is the current problems of VR devices, such as can cause motion sickness disease, make the user feel nausea, etc.
"Due to issues such as the screen refresh rate, resolution, and a large optimization space of these devices," bangs said."And a wireless device battery life is also a limiting factor, but will soon be overcome."In terms of the refresh rate, as the new launch improved graphics chips, bangs said.
The development of the available content is also a problem.Now can useVR trainingInclude some simple tasks, such as learning how to wear and equipment.And more complex VR content development is used to simulate the military tasks more difficult, especially when the contents need to embody many cooperative engagement, or when simulating the complex urban combat environment.
"Now everyone is in this area, both academia, end users, or the military," said Balcik."It takes a lot of field joint power to drive the progress of the content."
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